**Important** Requires at least iPad 2, iPhone 4S, iPod Touch (5th gen), or newer.
Unpossible will test your skills, your reflexes, and even your memory. It will make you smile. It will probably make you scream. You will die often and it will always be your fault. Fight to learn the obstaclesthey already know how to fight you. Relentless. Thrilling. Unpossible!
“Best New Games” – Apple
“Editors Choice – Unpossible is a wonderful example of its genre and is a must-buy.” – 148 Apps
“Unpossible will be your next twitch game obsession…Playing Unpossible is a total rush.” – Touch Arcade
“Woah. Wooooaaaahhh!” – Jared Nelson, Touch Arcade
“Super Highly Recommended! – 5 stars” – The Chatroom
“Unpossible is unpossibly brilliant” – Sirloin Apple
Unpossible is played with easy to learn controls with options for touch, tilt and external controllers. Each control scheme is designed so the controls get out of your way. You'll feel at one with the game.
Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile.
Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weakness and make you conquer it. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra.
Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra.
Daily gameplay levels:
Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels – beat them every day to find out!
Cruise: This is the zen level. You cant die. Practice your turns if youd like or hang your device on a wall to make a live-action art piece. Its chill.
The Unpossible hand-picked, award-winning development team:
Game design & programming: Bryan Duke, Acceleroto
Art director: Michael Heald, Fully Illustrated
Artist: Mike Berg, We Heart Games
Composer/musician: Mark Cook
Sound effects: Matt Piersall, Gl33k
Please follow us on Twitter at http://twitter.com/acceleroto (@Acceleroto)
Beautiful, Exciting, Fun (5 stars)
This is my favorite twitch game so far. The feeling of steering along a spiraling tube through space is exhilarating. The first difficulty level is fairly easy and is great for getting used to the game, and if you just want to experience long runs. As soon as you get to the second difficulty level it becomes super difficult. Yet it's so beautiful looking and feeling that it's fun to keep retrying. A great game for killing a few minutes, or h
Fantastically/wonderfully infuriating (5 stars)
Excellent flow, pace, frame rate and control input blending. I wish this much thought and effort was put into more games offered in the app store…
Addictive as Doritos sprinkled with fairy dust, bacon and Walters Blue. The music is good I think, not much can be heard over my stream of conscience spew of rich/varied/colorful obscenities.
Thanks a lot Groucho, my Thursday is officially shot.
Game hint: yelling a
No Super Hexagon (4 stars)
I thought this would be another super hexagon game. After playing for a couple hours, it doesn't even deserve comparison. I beat the first stage in less than 5 minutes. Then it took FOREVER to beat the second stage. The first 40 seconds of the second stage are so easy, but I would always lose at around 45 seconds every time. I gave it one extra star for the graphics which are amazing. The frame rate is beautiful. In the end, I recommend supe
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